As with my fellow first-years at ITP, I have been working on my Stupid Pet Trick assignment for the Intro to Physical Computing class. The assignment proved to be much more of a challenge than I expected. I think in large part this came from the project I chose to pursue, which required much more building and much less coding than I expected and actually wanted.
My goal was to produce a product that had a scale with a Big Mac on one side and a piece of fruit on the other. It would be like having a devil on one shoulder and and an angel on the other. Depending on what the person picked, the scale would tip and trigger one of two buttons. Behind the scale is a black board with a head-sized mirror. When the person makes his choice, one button can trigger a set of horns or a halo.
The device I would love to have is based on my experience as a diabetic. I would love to have a data aggregation device to easily collect my daily readings. This device would work with all brands/manufacturers and all types of medical devices. It would not require me to log into a computer, would not ask for passwords and not serve any other purpose other than collecting and transmitting data.
I have built my first few Arduino programs for Week 1 of Intro to Physical Computing.
I began by reviewing the basic “Blink” program, then adjusting the delay time for a quicker flashing.
“Talk to Me: Design and the Communication between People and Objects explores the communication between people and things… Whether openly and actively, or in subtle, subliminal ways, things talk to us, and designers help us develop and improvise the dialogue. The exhibition focuses on objects that involve a direct interaction, such as interfaces, information systems, visualization design, and communication devices, and on projects that establish an emotional, sensual, or intellectual connection with their users. ” – MoMA